Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software, Second Ed
Paperback
• 672 Pages
• INR 1850.00
• English
• 9789385889752
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| Publisher | Shroff/O'Reilly |
|---|---|
| ISBN13 | 9789385889752 |
| ASIN/SKU | 9385889753 |
| Book Format | Paperback |
| Language | English |
| Pages | 672 |
| List Price | INR 1850.00 |
| Publishing Date | 19/12/2020 |
| Dimensions | 20.3 x 25.4 x 4.7 cm |
| Weight | 1 kg 400 g |
| Book Code | BD00069803 |
Discover Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software, Second Ed by Eric Freeman. This book is published by Shroff/O'Reilly in Paperback format, ISBN 9789385889752, ASIN 9385889753, under Engineering and Transportation, Software Design and Engineering.
Book Description
Shroff Publishers do not endorse the preview pages of kindle linked to our ISBNs. All Indian Reprints of O'Reilly are Printed in Grayscale
What will you learn from this book?
You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns.
What's so special about this book?
If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.
What will you learn from this book?
You know you don't want to reinvent the wheel, so you look to Design Patterns: the lessons learned by those who've faced the same software design problems. With Design Patterns, you get to take advantage of the best practices and experience of others so you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which they're based. Join hundreds of thousands of developers who've improved their object-oriented design skills through Head First Design Patterns.
What's so special about this book?
If you've read a Head First book, you know what to expect: a visually rich format designed for the way your brain works. With Head First Design Patterns, 2E you'll learn design principles and patterns in a way that won't put you to sleep, so you can get out there to solve software design problems and speak the language of patterns with others on your team.
Author Biography
Eric is described by Head First series co-creator Kathy Sierra as “one of those rare individuals fluent in the language, practice, and culture of multiple domains from hipster hacker, corporate VP, engineer, think tank.” Professionally, Eric recently ended nearly a decade as a media company executive—having held the position of CTO of Disney Online at The Walt Disney Company. Eric is now devoting his time to WickedlySmart, a startup he co-created with Elisabeth Robson.
By training, Eric is a computer scientist, having studied with industry luminary David Gelernter during his Ph.D. work at Yale University. His dissertation is credited as the seminal work in alternatives to the desktop metaphor, and also as the first implementation of activity streams, a concept he and Dr. Gelernter developed.
In his spare time, Eric is deeply involved with music; you’ll find Eric’s latest project, a collaboration with ambient music pioneer Steve Roach, available on the iPhone app store under the name Immersion Station.
Eric lives with his wife and young daughter on Bainbridge Island. His daughter is a frequent vistor to Eric’s studio, where she loves to turn the knobs of his synths and audio effects. Eric’s also passionate about kids education and nutrition, and looking for ways to improve them.
By training, Eric is a computer scientist, having studied with industry luminary David Gelernter during his Ph.D. work at Yale University. His dissertation is credited as the seminal work in alternatives to the desktop metaphor, and also as the first implementation of activity streams, a concept he and Dr. Gelernter developed.
In his spare time, Eric is deeply involved with music; you’ll find Eric’s latest project, a collaboration with ambient music pioneer Steve Roach, available on the iPhone app store under the name Immersion Station.
Eric lives with his wife and young daughter on Bainbridge Island. His daughter is a frequent vistor to Eric’s studio, where she loves to turn the knobs of his synths and audio effects. Eric’s also passionate about kids education and nutrition, and looking for ways to improve them.
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